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MU Cheng-po, PENG Ming-song, GAO Xiang, ZHANG Rui-heng, DONG Qing-xian. Infrared image simulation of ground maneuver target and scene[J]. JOURNAL OF BEIJING INSTITUTE OF TECHNOLOGY, 2016, 25(2): 247-253. doi: 10.15918/j.jbit1004-0579.201625.0213
Citation: MU Cheng-po, PENG Ming-song, GAO Xiang, ZHANG Rui-heng, DONG Qing-xian. Infrared image simulation of ground maneuver target and scene[J].JOURNAL OF BEIJING INSTITUTE OF TECHNOLOGY, 2016, 25(2): 247-253.doi:10.15918/j.jbit1004-0579.201625.0213

Infrared image simulation of ground maneuver target and scene

doi:10.15918/j.jbit1004-0579.201625.0213
  • Received Date:2014-10-25
  • Infrared scene simulation has extensive applications in military and civil fields. Based on a certain experimental environment, object-oriented graphics rendering engine (OGRE) is utilized to simulate a real three-dimensional infrared complex scene. First, the target radiation of each part is calculated based on our experimental data. Then through the analysis of the radiation characteristics of targets and related material, an infrared texture library is established and the 3ds Max software is applied to establish an infrared radiation model. Finally, a real complex infrared scene is created by using the OGRE engine image rendering technology and graphic processing unit (GPU) programmable pipeline technology. The results show that the simulation images are very similar to real images and are good supplements to real data.
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